



Satellite Internet is one of the new technologies for accessing the Internet. The technology uses a transponder, dish and a modem for uploading and downloading data from a computer to the service provider’s server. HughesNet is a leading provider of satellite Internet services. Satellite Internet connectivity is good for data transfer, but it is not the ideal choice for online gaming and other real time applications. Let us find out why.
Latency is a factor that causes roadblocks in Satellite Internet connectivity being used for online gaming. Internet researchers are convinced that at present service levels online gaming is not ideal over satellite Internet. The time it takes for an electromagnetic signal to cover a two way distance is approximately 0.48 seconds at a speed of 186,000 miles per second. By all practical means this is above acceptable limits and the primary reason why online gaming is not suggested if you have a satellite Internet connectivity. The transponders are normally at a height of 22,300 miles above the equator. Apart from latency there are other factors such as degradation of the signals during heavy precipitation and solar interference in Mid March and late September. Another factor that would hinder online gaming via Satellite Internet is bandwidth availability. Online gaming is real-time and requires high bandwidth between the server and the player’s computer. Satellite Internet may not provide such high bandwidth requirements for home use. Online games are developed using peer-to-peer architecture and the bandwidth requirements are directly related to the scalability of the game. If the number of players increases the bandwidth requirements for the game will be more. Real time games have to maintain consistency of state. It is important that all players have the same view of the car in a racing game. This requires high speed, less latency and almost negligible jitters. The bandwidth requirement for an online gaming application is calculated as NLu/Tu; where N is the number of updates that is sent and received in each update period and Lu is the size of the updates. The update period parameter is Tu. Researchers who work on the bandwidth requirement of a game use this formula. As an end user we should know the requirements before we start on a game.
Satellite Internet companies such as HughesNet offer speeds of 700 Kbps, 1 Mbps, and 1.5 Mbps for home connections as well as 1.5 Mbps and 2 Mbps for business connections. Online gaming is not ideal over Satellite Internet because factors such as loss of packets and jitters may cause the player to lose or abandon a game. It will be a frustrating experience for the player and hence it is advisable that for gaming purposes either DSL or broadband connectivity be used. Satellite Internet providers are continuously working on their technology to upgrade their infrastructure so that they can offer higher levels of services to subscribers. Things are moving at a brisk pace but until the speed and other factors improve online gaming fans should use DSL, broadband or cable Internet.










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4:11 pm - December 18th, 2008
I see that HughesNet is offering download speeds of up-to 5mbps. Will the faster speeds help with online gaming or the lag?
Thanks!
ted
4:13 pm - December 18th, 2008
No we can only send data as fast as the speed of light. Think of it like a long pipe. No matter how big the diameter is (speed) it will still have a 0.6 second delay because of the length.
11:42 pm - December 22nd, 2008
I think the hughestNet which offer this scheme is one of the best scheme. satellite internet is good for high speed. as well as it is good for doing a net business. because net business need speed which satellite internet provide. thanks.
7:51 pm - March 12th, 2009
Interesting article. I am wondering if it loose packets over gaming then you might loose packets doing important business too like a transaction over paypal.
Not only this isn’t good for gaming this isn’t good for business internet connection either.
7:52 pm - March 12th, 2009
I don’t think I quite agree with the thinker said. I still believe that this has a future potential judging by its speed.
Yes it loose packets…so does loosing wireless connection.
~Bob
7:57 pm - March 12th, 2009
Ugh. Another technology thats going to fail like wireless internet. I am already mad that wireless loose packets too and this is telling me if I use this I’m going to loose more packets? They should fix existing bugs before releasing another new technology.
8:27 pm - March 13th, 2009
i agree with water. im already frustrated with my wireless internet connection. i really dont feel like getting into this new technlogy wen it will likely just cause more frustration
8:29 pm - March 13th, 2009
i think that bob has a point though, that this has a future potential judging by its speed. but until that time i dont want to waste my money or patience with this.
8:31 pm - March 13th, 2009
this is very interesting but if it loose packets over gaming then you might loose packets doing important business too like a transaction over paypal.
Not only this isn’t good for gaming this isn’t good for business internet
i do not want to get into this new technology when it might screw me over in the endc
8:32 pm - March 13th, 2009
if one were to play a game up to par with todays standards online. how many players would there be able to play at one time?
8:34 pm - March 13th, 2009
If internet gamign is going to become a major use of satellite internet, the speeds and bandwidth will definately need to inprove. are they already working on this:? if so how long before they can be as fast as normal internet now?
8:37 pm - March 13th, 2009
i agree with ladylover that it is fast. but if it is just as fast as the speed of light, isnt that the same for todays fiber optic cables? so what advantage does it have over fiber optics when concerning speed?
8:49 pm - March 13th, 2009
have there been any games tested online with satellite internet? how did it work because i am a big gamer and i am thinking about getting satallite internet.
8:54 pm - March 13th, 2009
Will gaming consol;s such as the xbox 360 be able to utilise satallite internet to play online? has this been tested or will it just lag too much to even play?